Jehan of Murviel

Little Deceptions 10 – Jehan
As reported to Masal in Farusean, and set to paper at a later date by another.
I arrived very early at the Grove Beedle to wait for the Koshite to arrive at his meeting with a local gang to negotiate for the release of the young woman.
He was incredibly conspicuous in his rich clothing, smelling of beast, and carrying a large bundle. He arrived with an equally conspicuous companion – a tall woman or man, who I can only describe as a fool.
The negotiations did not last long. The gang members denied any knowledge of the girl. Then negotiations fell apart due to his bizarre companions’ behaviour, and an obvious nod to Captain –––.
The fool proceeded to climb under the table at the beginning of negotiations, completely disrupting everything. I understood very little of the discussion, but it was clear the gang members were very upset at this behaviour, and were unable to return to it. They drew their weapons very quickly, ending negotiations.
It was quite obvious that a fight would transpire, but the Koshite and his friend brought Swords with them. I was ready, and when both sides had started to fight, I intervened as best I could without using weapons, but the attackers were strong, and I felt that there would be no chance of salvaging this meeting if the gang beat us.
At some point after nearly eviscerating the leader of the gang, the fool called for an end to the fighting. Nobody listened, and in fact the fighting grew fiercer. The Koshite convinced one gang member to surrender – after 2 of his companions were killed, however, he was not one of the leaders. I may have killed one of the gang members myself while trying to protect the Koshite, even though I attempted to bandage his wounds after the fighting had stopped.
At this point the Koshite decided to leave by the back exit with the surrendered gang member to interrogate him somewhere. Meanwhile, the fool was dragging the gang leader across the tavern by his feet to the back exit ! When the Koshite stopped to pick something up, the lone standing gang member ran away, despite the fool’s amazing diving attempt to stop him.
At some point, the other companion arrived. He appeared to be a Dredenian, but I did not speak to this fellow, as he spent most of the time near the front door – some of it on his back. Around this time more fighting broke out near the front door and some of your guard went to fend off those attackers. They may have been reinforcements.
The bartender then interrupted the proceedings and demanded that everyone leave. I had no interest in seeing the city guard. The Koshite and the fool went with some of your guard to chase the gang member who may or may not have knowledge of the whereabouts of this missing girl.
Meanwhile, Captain ––– and I went to the front of the tavern to determine what happened to the guardsmen who were to wait there.

Evening of June ?
I find myself somewhere outside the city of Hellas Girith, hiding in the woods, trying to keep an eye on a camp of slavers, waiting for help to try and rescue a girl who has some connection to my employer, Masal. Nobody has ever explained why she is so important, but if he was ready to kill someone, then she must have some significance. The blood from the shoulder wound has stopped, thanks to Rabinagath, but my ankle hurts where the giant rat bit me. I did not know these things existed. My whole body hurts, from what seems like hours of walking and fighting. So I’m thankful for this moment’s rest. Hopefully, I don’t fall asleep.
This is also the first time in my short life I have felt heroic – we managed to rescue some 3 people, locked up in a dungeon in the sewers under the city. It doesn’t matter that none of them was the girl we were looking for. If I survive this next battle, I’ll be proud. But it’s not at all what we expected to do when we set out.
We don’t understand each other well , and he often causes trouble- trouble that could be avoided, but Rabinagath’s plan made a lot of sense. We didn’t really have any other options. He was smart enough to get the merchant Davith to sign a blank piece of paper, and then Rabinagath wrote a note introducing us as Davith’s agents and asking to re-purchase the girl. After finding out the price, we would meet up with Masal’s men, or get word to him somehow to get money and buy her back. It should have worked, but they sold her already.
It took us a while and a lot of money to find out the location Flaming Skulls hideout. Rabinagath gave all his money to some urchin in the Ditch to guide us. If we had his friend Zartoshvar with us, we would not have needed the boy to guide us, but we just learned that Zartoshvar is in prison for his part in the battle in that bar in the ditch a few nights ago. That would explain why he had been absent. Rabinagath’s other companion from that night wandered off on his own earlier, and we do not know where he went. I imagine his sword skills would have come in handy, but he had a habit of causing problems, so perhaps it is just as well. We stopped at one small home in the ditch and dropped off a few possessions, and then wandered further to the home of some healer woman. She was the one who told us about Zartoshvar, and explained why there were so few people out, and everyone was nervous. The city guard was laying down discipline.
When we got to the hideout, Rabinagath’s persistence got us inside, but the Flaming Skulls didn’t want to do business. I thought that his pushing was going to lead to a fight. Eventually some companion of theirs – a Farusean named Emilsson who knew Rabinagath – gave us some credibility with the gang, and we were allowed to stay and wait for THE boss. Apparently they thought we were members of some revolutionary group? It didn’t look like we were going to be able make the payment before word of Davith’s death got out. Then something amazing happened. Rabinagath convinced this Emilsson that Davith had some book he was looking for, and that he would never be able to get the book if we didn’t get this girl back, because Davith would be dead. Emilsson’s Faruseans helped us overpower the gang members – this is where I got stabbed.
We found a false wall that must have been built quickly to fool the guard, and behind it a secret passage into the sewers. We wandered around in the filth for a half an hour before we were attacked by giant rats. They were ferocious and might have proved a handful, but for Emilsson’s sword work, and Rabinagath’s mighty staff. I was having a bad day. Even kicking the rat out of frustration after it bit me did not work. After reaching a dead end, we went the other way, losing Emilsson to call’s from his men.
We were almost ready to give up – I was afraid of having to go back to the hideout and finding it overrun by the gang, I wasn’t in the position to fight anymore ¬– when we came across an old door. We opened it and there were two Flames of Hell there. They were as surprised as we were, and somehow bought my statements that the city guard were here and we were sent to get reinforcements. If the gang hadn’t been friendly with Emilsson they might not have believed me. Well, one did. He and Rabinagath started back to the hideout, and I waited back in the room with the other gang member. I don’t know what Rabinagath did, but the other guy started yelling about a trap, and so I stabbed the guy twice in the gut. There was no way I could fend off attacks from his sword. I found enough money to visit a healer when all this is done, and maybe get my armor repaired. When Rabinagath got back, he closed and bolted the door. There was a locked door that we had to break down with some strange looking axes, and that’s where we found 3 people locked up. None of them was Phenli.
We had to walk slowly, and it took forever to get to the end of the passage, because they could barely walk. After much fiddling with the lock, we were able to get a gate unlocked. Rabinagath feels that he is better able to guide everyone back to the city, and he definitely knows the city better than I do, and so they went.

Jehan of Murviel

Tales of the Adventure dancingplanet